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This will get your iOS app Kin-enabled in a few minutes. All you need to do is add a simple class file to your app, and you should be able to make calls to Kin's blockchain immediately.


Make sure you have read Getting Started and have the required environment variables


  1. Make sure your project is set up for cocoapods
  2. Add the kin SDK to your Podfile
  3. Add the Kin.swift class to your app
  4. Make sure you have added an app icon
  5. Instantiate the class in any class.
    • Instantiation requires several variables from the getting started section:
    let kin = Kin(
       isProduction: false,
       appIndex: 165, //Your App Index
       appAddress: "GC6D...32XS", //Your Public Address
       credentialUser: "MyUser", //Your device's current user
       credentialPassword: "MyPass", //Device's current password
       onBalanceChanged: { [weak self] balance in
           // Handle balance update
       onPaymentHappened: { [weak self] payment in
          // Handle payment
  6. See ViewController.swift for instantiation and sample calls

Note on Webhooks

Any transactions made by the device will alert your server with a webhook. (see server tutorials). Your server will receive a notification of the transaction, including MyUser and MyPass credentials above. The credentials help your server track transactions from specific users.

However, you can safely test your device code without turning on your webhooks.

Demo App

A demo App is included that you can run and test. To use the app:

  1. Pull into a local folder
  2. Open the kin-starter-ios.xcworkspace file.
  3. Click run in xcode to run

Kin Drops

To fund the demo app or any address in Kin's TEST blockchain, simply copy its address and paste it to Kin drops:

The service will send it 10 Kin in the test network. You can refresh this as often as you like to add more Kin to your app.

The example app linked above has an example of this functionality as well.